I also completed the game without ever using my cyclops or prawn suit. Luckily when it came time to build the rocket I had stored away so much stuff that I didn't have to go out except to get more titanium to make ingots. Would love to know if my capsule ever gets up voted enough to show up in game. I played on the mode where you didn't food or water. I really enjoyed and it was almost sad finishing it and leaving my little cuddle fish guy behind. Just finished my first play through and this is seriously an amazing game. For example, the one to the cyanine or whatever it's called (forgot) was eluding me for a long time until I realized even though I had scanned the "deep mushroom", I never actually picked one up and got the blueprints to craft it. It will give you blueprints related to that material that you don't get any other way. Occasionally you may find yourself with blueprints, but no idea where to find the ingredients - one tip I have is to scan every thing you can, and if there's something at the end of the PDA entry for it under "Assessment" that sounds useful, PICK IT UP. Since you don't have a map (although you should get a compass very early on, one of the first or the very first radio transmissions takes you to a life pod that has one) you can use your starting lifepod's marker plus the visual reference of the Aurora wreck plus the compass to get an idea of the horizontal boundaries of the map (which are surprisingly quite small - the map is almost as deep as it is wide, so much of the exploration is about going deeper.) Other than those bits of information, you can always just set out on your own and explore. The game gives you 4 types of clues that gently guide you, consisting of 1) PDAs with voice over and/or text that tell you something useful, 2) PDAs that give you markers on your HUD to something useful, 3) PDAs that give you "corrupted data" that is a picture and/or a short description giving you clues where to look, 4) periodic radio transmissions that give you new markers. Degasi Seabases are also classified as wrecks as confirmed by the Scanner Room.This is what makes Subnautica unique - the real challenge isn't combat, or survival (food and water is super easy to get), it's just knowing where the fuck everything is.The Underwater Islands Wreck also has a data terminal, but still has no importance as it only gives what seems like a rule when working with Prawn Suits.Wreck 2 has a terminal that can be downloaded to your PDA, however, this terminal gives nothing of importance as it ends up spitting out a set of characters as if someone was smashing a computer keyboard.It is unknown whether this is intended or not. Non-scannable Picture Frames are present in the second Bulb Zone wreck and the third Dunes wreck. These were removed at some point, and Supply Crates can be found across all of the Crash Zone as of now. There used to be 4 small wrecks scattered to the west of the Aurora that yielded only Supply Crates.Wrecks 1, 3, 8, 9 and 10 also share a similar model.Wrecks 2, 4, 5, 6 and 7 all share the same U-shape wreck model.If the ambience does happen to play, the game's command console will state the player is in a biome named "WreckInterior" rather than the normal "_WreckInterior" that most wrecks show as your current biome when inside them.Entering the wreck through the ventilation duct on its western side seems to have a noticeably more common chance of making these ambient effects occur, although it can occur when entering from any entrance. Wreck 1 ( Grassy Plateaus) seemingly randomly plays a unique ambience track and sound effects which do not play in any other wreck while in the upper portion of the wreck.The destroyed interior of a Wreck Concept Art Data Box - Cyclops Docking Bay Repair Module.Data Terminal - Data Download without headline #3 (705 -365 1200).Data Box - Cyclops Thermal Reactor Module.Data Terminal - Data Download without headline #2 (-664 -96 -9).Abandoned PDA - Degasi Crew Manifest: Marguerit Maida (-632 -74 -9).Abandoned PDA - Alterra Citizen Testimonials (-642 -111 -19).Data Box - Lightweight High Capacity Tank. Abandoned PDA - Trans-Gov Profile: Mongolian Independent States (-28 -106 -607).
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